261 Commits

Author SHA1 Message Date
0db9a73849 check if an account is activated before allowing a login 2020-10-30 21:24:02 -06:00
2351b31125 entitygateway uses results for its functions now 2020-10-30 21:23:59 -06:00
a95bcf35c8 andypls 2020-10-28 20:15:00 -03:00
67e96d33db why did i shuffle this 2020-10-28 20:12:42 -03:00
f3e7599975 some comments and tests 2020-10-26 23:15:04 -03:00
e256423dfa remove comments and don't be canadian 2020-10-26 23:15:04 -03:00
790668f6f7 add unit armour slots. equip the unit into the right slot and save correctly 2020-10-26 23:15:03 -03:00
555171d11d server unequips units now. formatting and cleanup unuseds. fix merge conflict 2020-10-26 23:14:06 -03:00
6c33c7ec9b dont delete items when unequipping 2020-10-26 23:05:25 -03:00
48abf4533f player can (un)equip things now 2020-10-26 23:05:25 -03:00
a148d96adc slots need to be updated when an item leaves inventory 2020-10-07 19:24:46 -06:00
4989ecaa7c formatting 2020-10-07 19:24:46 -06:00
d8c6dd817e add derives to item structs, make some things public 2020-10-07 19:24:46 -06:00
db23a9794e options saved to character! 2020-10-02 22:41:53 -03:00
4434c42eaa full char data packet 2020-10-01 16:58:16 -06:00
cebb6a5f31 handle case where items are removed from shop after buying 2020-09-27 20:30:37 -06:00
d08db622e2 shops! 2020-09-27 18:16:27 -06:00
64040d55a2 and another! 2020-09-27 18:05:23 -06:00
32d30d38ec off by one errors sure are nice
the item gets added to the vec before len is calculated, and since its
0-indexed we want to subtract 1
2020-09-27 17:47:21 -06:00
b94dcb62d0 tool shop pricing 2020-09-23 21:49:33 -06:00
1e18d5729b default to high price rather than zero 2020-09-23 21:41:15 -06:00
8a9ced09ea armor shop pricing 2020-09-23 20:54:39 -06:00
52d4fe8495 weapon shop prices 2020-09-23 19:14:11 -06:00
c13c071946 weapon stats 2020-09-23 19:13:45 -06:00
514e18fff3 armor shop 2020-09-22 22:39:28 -06:00
80f50c49cc small fixes in weapon shop 2020-09-21 00:38:12 -06:00
991a71e1ca tool shop 2020-09-21 00:37:50 -06:00
65208cddba weapon shop 2020-09-18 07:55:48 -06:00
b0be92cb50 Merge pull request 'mag feeding!' (#207) from mag_feeding into master 2020-09-08 00:00:21 -04:00
acd4e57d1d implement rest of mag cells 2020-09-07 21:14:17 -06:00
d567c50216 mag cells 2020-09-07 08:02:12 -06:00
27a87ffe96 fix esweap type + special numbering. add to other files and tests 2020-09-07 00:39:23 -03:00
ebdd4b28de actually this makes more sense 2020-09-05 22:06:39 -06:00
23bc39b5bf move tool usage logic into own file 2020-09-05 21:10:12 -06:00
50c5699f34 handle mags changing owners 2020-09-02 22:28:21 -06:00
2dde4d5716 mag feeding 2020-08-31 23:46:15 -06:00
15b4732981 item helper methods 2020-08-31 23:45:40 -06:00
f583b25176 hide mag struct internals 2020-08-20 22:59:40 -06:00
031f3bba23 add modifiers to weapon+armor+mag 2020-08-20 20:19:46 -06:00
431752cbf7 Merge pull request 'interserver communication' (#202) from interserver_communication into master 2020-08-20 14:59:35 -04:00
982966e679 fix tests 2020-08-20 11:52:12 -06:00
c8059edb42 move interserver handler from login -> character and handle new ship messages 2020-08-19 23:18:04 -06:00
2926938201 add InterserverActor trait for cross-server communication 2020-08-19 21:21:09 -06:00
92bc0f2466 handle hospital visits 2020-08-11 17:17:24 -03:00
1d78f3dd08 rename dumb thing to something slightly less dumb 2020-08-04 20:43:02 -06:00
5637f49364 misc formatting 2020-08-04 19:50:58 -06:00
ed1324b811 handle quests remapping floor ids to different areas 2020-08-04 19:50:30 -06:00
f8d249380c remove unused use statements 2020-08-02 07:39:20 -06:00
6a8fccd360 split map.rs into a module 2020-08-01 23:04:10 -06:00
9a0be2eb57 Merge pull request 'ep2+4+offline' (#190) from ep24 into master 2020-08-01 22:48:41 -04:00