556 Commits

Author SHA1 Message Date
991a71e1ca tool shop 2020-09-21 00:37:50 -06:00
65208cddba weapon shop 2020-09-18 07:55:48 -06:00
e4e9f12e10 pls be MINDful of MIND 2020-09-08 18:40:58 -03:00
b1a9e71f4b mag bank truncation logic 2020-09-08 18:40:18 -03:00
b0be92cb50 Merge pull request 'mag feeding!' (#207) from mag_feeding into master 2020-09-08 00:00:21 -04:00
819ec7bf58 actually evolve all the magcell mags 2020-09-07 21:46:40 -06:00
9e275d23a0 not handling mag cell usage in feeding 2020-09-07 21:23:03 -06:00
acd4e57d1d implement rest of mag cells 2020-09-07 21:14:17 -06:00
d567c50216 mag cells 2020-09-07 08:02:12 -06:00
bc7e513a74 one more test 2020-09-07 00:45:35 -03:00
27a87ffe96 fix esweap type + special numbering. add to other files and tests 2020-09-07 00:39:23 -03:00
48b162f221 add esweapon to item mod.rs and fix dumb mistakes 2020-09-06 23:46:52 -03:00
85798c83a2 use from_value 2020-09-06 02:20:27 -03:00
5ba9908b50 basic srank structs and functions 2020-09-06 02:16:46 -03:00
ebdd4b28de actually this makes more sense 2020-09-05 22:06:39 -06:00
23bc39b5bf move tool usage logic into own file 2020-09-05 21:10:12 -06:00
c3bf42d367 set mag owner on character create 2020-09-02 22:31:33 -06:00
50c5699f34 handle mags changing owners 2020-09-02 22:28:21 -06:00
2dde4d5716 mag feeding 2020-08-31 23:46:15 -06:00
15b4732981 item helper methods 2020-08-31 23:45:40 -06:00
a68fcb9b10 add feed_mag entity_gateway function 2020-08-31 23:44:39 -06:00
3184c79c3c basic mag evolution 2020-08-28 17:32:24 -06:00
f583b25176 hide mag struct internals 2020-08-20 22:59:40 -06:00
19dd5309cd load mag feeding tables 2020-08-20 22:53:34 -06:00
1dc07e216e these should probably only specify the tool used 2020-08-20 22:18:31 -06:00
031f3bba23 add modifiers to weapon+armor+mag 2020-08-20 20:19:46 -06:00
431752cbf7 Merge pull request 'interserver communication' (#202) from interserver_communication into master 2020-08-20 14:59:35 -04:00
982966e679 fix tests 2020-08-20 11:52:12 -06:00
317acad564 cleanup 2020-08-20 09:37:18 -06:00
c8059edb42 move interserver handler from login -> character and handle new ship messages 2020-08-19 23:18:04 -06:00
2926938201 add InterserverActor trait for cross-server communication 2020-08-19 21:21:09 -06:00
0bb9fb1ad0 no need to set this to a var 2020-08-13 18:24:17 -06:00
c00f851f7e refactor mainloops 2020-08-13 18:21:08 -06:00
92bc0f2466 handle hospital visits 2020-08-11 17:17:24 -03:00
1d78f3dd08 rename dumb thing to something slightly less dumb 2020-08-04 20:43:02 -06:00
5637f49364 misc formatting 2020-08-04 19:50:58 -06:00
ed1324b811 handle quests remapping floor ids to different areas 2020-08-04 19:50:30 -06:00
f8d249380c remove unused use statements 2020-08-02 07:39:20 -06:00
6a8fccd360 split map.rs into a module 2020-08-01 23:04:10 -06:00
9a0be2eb57 Merge pull request 'ep2+4+offline' (#190) from ep24 into master 2020-08-01 22:48:41 -04:00
4726804661 add pw4 quest and tower/seaside night maps 2020-08-01 21:55:39 -03:00
a0680b0e85 add tower and seaside night to ep2 2020-08-01 21:09:16 -03:00
4187e93455 withdraw from bank 2020-07-29 08:34:19 -06:00
0dca90ff5a send deposit packets to correct clients 2020-07-29 08:34:19 -06:00
1867fee78b add bank depositing 2020-07-29 08:34:19 -06:00
755ff575cc probably trying too hard 2020-07-29 08:34:19 -06:00
23448ffcdb Merge pull request 'map_area' (#191) from map_area into master 2020-07-28 01:00:19 -04:00
14089a197c dont forget to send client location packets to other clients 2020-07-27 19:28:50 -03:00
7a37bb502e PlayerChangedFloor doesn't contain the right map area 2020-07-25 22:31:00 -03:00
da693b9c3c add default bank item. dont crash if dropping all meseta. rename area to map_area and change from u32 to u16 2020-07-25 15:17:18 -03:00