902 Commits (a7d6d9b5b0383b1ef0a80288ae6bbd1641f8e0a4)

Author SHA1 Message Date
mht8355 d206814394 added change_lobby 5 years ago
jake 6458fad89f fix tech drop tests 5 years ago
jake b22ce086f7 guess I needed this PartialEq for the tests 5 years ago
jake a32a7130f4 cleanup 5 years ago
jake 02c9cdc276 drop techs 5 years ago
jake 91c44628ea fix meseta drops 5 years ago
jake bd195a2ffd remove unwrap 5 years ago
jake 4a526e7673 basic item drop logic 5 years ago
jake 663797e55b remove unneeded PartialEq derive 5 years ago
jake 375c97c95d add MapsError to ShipError 5 years ago
jake 160fc7f10b pub ItemDrop 5 years ago
jake 0eb9035bad make TechniqueDisk and Tool Copy 5 years ago
jake 0e3b305f95 add some vars to MapEnemy, error types to misc map functions, and MapArea -> u8 5 years ago
jake d773002eaa rawmapenemy unknown3 -> map_area 5 years ago
jake dcef56dcac add get_room/get_lobby to ClientLocation 5 years ago
jake 9f4a9a4f2c use thiserror 5 years ago
jake 2886f537ba simplify leaving lobby packet sending 5 years ago
jake 628ad056b4 functions to create room joining packets 5 years ago
jake a8b7e4fa4e HashMap<ClientId, ClientState> -> Clients 5 years ago
jake 728ac715c0 move lobby joining packet creations to their own functions 5 years ago
jake 07403fe815 move block_selected 5 years ago
jake 0b04701156 move message packet handlers 5 years ago
jake 832a53821d move settings 5 years ago
jake 90d0af87a4 move chat functionality 5 years ago
jake f38e3357f4 move room packet handlers to own file 5 years ago
jake 4a01beb9e8 move validate_login 5 years ago
jake 881b7c8e46 begin moving packet handlers to own module, send_player_to_lobby 5 years ago
Andy Newjack ffd782ccce use skin, not costume, for mag colors 5 years ago
Andy Newjack d978d671a2 dont build huge things we aren't bob the builder 5 years ago
Andy Newjack 37b19ef3ad make quick tech menu not all foie 5 years ago
Andy Newjack ff2ae85299 add mag colors 5 years ago
Andy Newjack 4fae76928d add default palette and symbol chats 5 years ago
jake 28b7d89b42 show dialog when trying to join room with a bursting player 5 years ago
jake c208443d97 join rooms 5 years ago
jake 1597722ed2 remove unneeded print 5 years ago
jake 3d9e868183 add random seed to roomstate 5 years ago
jake 6c84fb2f1e add drop table init test 5 years ago
jake d59ec43f6e fix monster names 5 years ago
jake f1841f6f7f properly load monster_dar.toml 5 years ago
jake 07a1712f4d fix some item names 5 years ago
jake fd33fa751a problem: initializing the drop table blows up the stack no matter how 5 years ago
Andy Newjack 332f22f34e weapon % fix v2 and give the level 199 guy a 100h hell gun 5 years ago
Andy Newjack 895891fabc oops forgot to handle missing specials 5 years ago
Andy Newjack a2dca1d5fe send all the weapon bytes 5 years ago
jake a6c8c959fc foreshadowing 5 years ago
jake 9c643e2aae use ClientLocation refactor 5 years ago
jake c846bca599 ClientLocation refactor 5 years ago
jake 0cf0022bf9 StackedItem -> ItemInstance, add Meseta 5 years ago
jake 1279fedfee MapVariantType -> MapArea 5 years ago
jake 8d86cf3088 mag naming 5 years ago