189 Commits

Author SHA1 Message Date
f747376898 dont restrict boxes to episodes. use minor values for maps 2020-07-11 18:41:01 -03:00
4fa3aa1a3d ep2 offline mode maps 2020-07-01 17:06:33 -03:00
60cecc8b61 initial ep2,4 maps + offline for all eps. 2020-06-27 14:37:48 -03:00
d8af58e04a add ep2 and 4 online maps 2020-06-08 13:12:09 -03:00
fe85c8081e warnings 2020-06-06 08:46:02 -06:00
32bb021a94 don't give full exp for not last hit 2020-06-05 22:19:20 -06:00
5097d4292b exp gain 2020-06-05 22:12:44 -06:00
07a91436b4 add ep1 battleparam 2020-06-05 22:11:13 -06:00
eca6ae77fe dubchicswitch -> dubwitch 2020-06-05 22:07:38 -06:00
fa5103bb78 send the exp to the client maybe 2020-06-03 18:17:17 -06:00
8d49c50cc5 async EntityGateway 2020-06-02 18:51:18 -06:00
ddee920080 fix bug where picking up a stack caused 2x that item to be picked up 2020-05-30 11:24:15 -06:00
78a5e0963b add a bunch of item manager tests 2020-05-30 10:30:39 -06:00
3cb5df4577 message/direct_message return a result 2020-05-30 09:27:34 -06:00
c26bc895da fix picking up stacked items messing up inventory count 2020-05-29 23:36:35 -06:00
51dc531330 fix warnings 2020-05-25 10:03:25 -06:00
fd221ab6a2 use builder::quest 2020-05-25 08:44:56 -06:00
1954225d34 less unwraps in quest loading 2020-05-25 08:44:56 -06:00
2580004e07 cleanup done_bursting 2020-05-25 08:44:56 -06:00
35dd503d14 quests! 2020-05-25 08:44:50 -06:00
1bd10f4bb8 Merge pull request 'box_drops' (#155) from box_drops into master
Reviewed-by: jake <jake@sharnoth.com>
2020-05-24 18:02:54 -04:00
94a1893a03 load_character for item_manager to not crash when client leaves a room 2020-05-23 12:33:28 -03:00
629b53586d hook up box drops, add specific box drops, and item-from-bytes functions 2020-05-22 18:58:51 -03:00
dcc5b57b8e box drops working and load correct city file 2020-05-15 13:48:16 -03:00
25f342b510 drop partial stacks of items/meseta 2020-05-14 23:38:18 -06:00
678dd879d5 this changed in libpso2 2020-05-14 09:46:59 -06:00
efba98124c this changed in libpso 2020-05-14 09:45:05 -06:00
ac28354dd7 redo items to account for client ignoring the assigned item_id and using its own. also item picking up 2020-05-13 22:32:30 -06:00
25d5658042 don't double count picked up meseta 2020-05-06 07:51:29 -06:00
1f775661fa meseta! 2020-05-06 07:51:03 -06:00
c3f474e34d remove commented out code 2020-05-05 22:16:15 -06:00
9a721e0980 item structure overhaul
also, item pickup
2020-05-05 22:13:45 -06:00
e95270539b forgot to underscore 2020-05-03 14:30:10 -03:00
5393baeca7 remove unused infoboard packet 2020-05-03 13:54:14 -03:00
d421b30a88 remove commented things 2020-05-02 22:17:12 -03:00
e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 2020-05-02 22:08:37 -03:00
49849e7904 assume get neighbours was successful 2020-05-01 18:44:59 -03:00
7a3f0db3bf try if-let 2020-04-30 19:30:17 -03:00
c8a6823b82 remove unwraps 2020-04-30 01:08:09 -03:00
49aee7af26 remove rooms when player disconnects 2020-04-29 23:57:09 -03:00
2e46567987 Merge pull request 'add room password handling' (#115) from room_password into master 2020-04-28 23:59:03 -04:00
36ee49d28e remove unwrap 2020-04-29 00:45:48 -03:00
8174da0154 Merge pull request 'changinglobbies' (#116) from changinglobbies into master 2020-04-28 23:04:02 -04:00
mht8355
7c6cdd30cc better code 2020-04-28 01:41:32 -04:00
mht8355
880bfc620a added some error handling 2020-04-28 01:25:50 -04:00
68e75a55f0 don't rely on map file data to have monster area 2020-04-27 22:53:05 -06:00
mht8355
a24381bc66 sends the client a message when selected lobby = current lobby 2020-04-27 22:58:43 -04:00
a83aa2d9df and i oop braces 2020-04-27 22:57:08 -03:00
mht8355
062fed231a change_lobby added for changing lobbies and leaving a room 2020-04-27 21:22:12 -04:00
906a2dcd16 add room password handling 2020-04-27 21:59:15 -03:00